Global Gesture Control Interfaces Market Size, Share, Growth Analysis Forecast To 2024

Gesture Control Interfaces Global (Us, Eu, Japan & China) Market Professional Survey Report 2019 Analysis And Forecasts 2024

PUNE, MAHARASHTRA, INDIA, July 15, 2019 /EINPresswire.com/ — Gesture Control Interfaces Industry

Description

Touchless gesture recognition occurs when a user makes movements in the air (whether intentionally or unintentionally), rather than in contact with a trackpad, touchscreen, stylus, or similar surface interface. These gestures are uniquely distinguishable as human, and are recognized and interpreted by automated systems to deduce the user’s intention or status. Gesture recognition technologies include 2D cameras, 3D cameras, infrared (IR), lidar, ultrasonics, radio frequency (RF), motion-sensing gloves, and accelerometers.

Substantial growth is anticipated in the fields of healthcare, smart buildings and smart appliances, phones and tablets, VR gaming, and enterprise AR. Modest growth is anticipated in automotive, 2D console gaming and sign language interpretation, while slight or negative change is anticipated in desktop and laptop computing.

In 2017, the global Gesture Control Interfaces market size was xx million US$ and it is expected to reach xx million US$ by the end of 2025, with a CAGR of xx% during 2018-2025.
This report focuses on the global Gesture Control Interfaces status, future forecast, growth opportunity, key market and key players. The study objectives are to present the Gesture Control Interfaces development in United States, Europe and China.

The key players covered in this study

GestureTek 
Gestigon 
Leap Gesture 
EyeSight Technologies 
Thalmic Labs 
Intel 
Apple 
4tiitoo 
Logbar 
PointGrab 
Nimble VR 
Apotact Labs 
ArcSoft

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Market segment by Type, the product can be split into 
Wearable Based
Vision Based
Infrared Based
Electric Field Based
Ultrasonic Based

Market segment by Application, split into 
Consumer Electronics
Automotive
Gaming and Entertainment
Healthcare
Defense
Others

Market segment by Regions/Countries, this report covers 
United States
Europe
China
Japan
Southeast Asia
India
Central & South America

The study objectives of this report are: 
To analyze global Gesture Control Interfaces status, future forecast, growth opportunity, key market and key players.
To present the Gesture Control Interfaces development in United States, Europe and China.
To strategically profile the key players and comprehensively analyze their development plan and strategies.
To define, describe and forecast the market by product type, market and key regions.

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Table of Contents

1 Report Overview
1.1 Study Scope
1.2 Key Market Segments
1.3 Players Covered
1.4 Market Analysis by Type
1.4.1 Global Gesture Control Interfaces Market Size Growth Rate by Type (2013-2025)
1.4.2 Wearable Based
1.4.3 Vision Based
1.4.4 Infrared Based
1.4.5 Electric Field Based
1.4.6 Ultrasonic Based
1.5 Market by Application
1.5.1 Global Gesture Control Interfaces Market Share by Application (2013-2025)
1.5.2 Consumer Electronics
1.5.3 Automotive
1.5.4 Gaming and Entertainment
1.5.5 Healthcare
1.5.6 Defense
1.5.7 Others
1.6 Study Objectives
1.7 Years Considered

2 Global Growth Trends
2.1 Gesture Control Interfaces Market Size
2.2 Gesture Control Interfaces Growth Trends by Regions
2.2.1 Gesture Control Interfaces Market Size by Regions (2013-2025)
2.2.2 Gesture Control Interfaces Market Share by Regions (2013-2018)
2.3 Industry Trends
2.3.1 Market Top Trends
2.3.2 Market Drivers
2.3.3 Market Opportunities

12 International Players Profiles
12.1 GestureTek
12.1.1 GestureTek Company Details
12.1.2 Company Description and Business Overview
12.1.3 Gesture Control Interfaces Introduction
12.1.4 GestureTek Revenue in Gesture Control Interfaces Business (2013-2018)
12.1.5 GestureTek Recent Development
12.2 Gestigon
12.2.1 Gestigon Company Details
12.2.2 Company Description and Business Overview
12.2.3 Gesture Control Interfaces Introduction
12.2.4 Gestigon Revenue in Gesture Control Interfaces Business (2013-2018)
12.2.5 Gestigon Recent Development
12.3 Leap Gesture
12.3.1 Leap Gesture Company Details
12.3.2 Company Description and Business Overview
12.3.3 Gesture Control Interfaces Introduction
12.3.4 Leap Gesture Revenue in Gesture Control Interfaces Business (2013-2018)
12.3.5 Leap Gesture Recent Development
12.4 EyeSight Technologies
12.4.1 EyeSight Technologies Company Details
12.4.2 Company Description and Business Overview
12.4.3 Gesture Control Interfaces Introduction
12.4.4 EyeSight Technologies Revenue in Gesture Control Interfaces Business (2013-2018)
12.4.5 EyeSight Technologies Recent Development
12.5 Thalmic Labs
12.5.1 Thalmic Labs Company Details
12.5.2 Company Description and Business Overview
12.5.3 Gesture Control Interfaces Introduction
12.5.4 Thalmic Labs Revenue in Gesture Control Interfaces Business (2013-2018)
12.5.5 Thalmic Labs Recent Development
12.6 Intel
12.6.1 Intel Company Details
12.6.2 Company Description and Business Overview
12.6.3 Gesture Control Interfaces Introduction
12.6.4 Intel Revenue in Gesture Control Interfaces Business (2013-2018)
12.6.5 Intel Recent Development
12.7 Apple
12.7.1 Apple Company Details
12.7.2 Company Description and Business Overview
12.7.3 Gesture Control Interfaces Introduction
12.7.4 Apple Revenue in Gesture Control Interfaces Business (2013-2018)
12.7.5 Apple Recent Development
12.8 4tiitoo
12.8.1 4tiitoo Company Details
12.8.2 Company Description and Business Overview
12.8.3 Gesture Control Interfaces Introduction
12.8.4 4tiitoo Revenue in Gesture Control Interfaces Business (2013-2018)
12.8.5 4tiitoo Recent Development
12.9 Logbar
12.9.1 Logbar Company Details
12.9.2 Company Description and Business Overview
12.9.3 Gesture Control Interfaces Introduction
12.9.4 Logbar Revenue in Gesture Control Interfaces Business (2013-2018)
12.9.5 Logbar Recent Development
12.10 PointGrab
12.10.1 PointGrab Company Details
12.10.2 Company Description and Business Overview
12.10.3 Gesture Control Interfaces Introduction
12.10.4 PointGrab Revenue in Gesture Control Interfaces Business (2013-2018)
12.10.5 PointGrab Recent Development
12.11 Nimble VR
12.12 Apotact Labs
12.13 ArcSoft

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Source: EIN Presswire